Polyseum is being developed by 17 students at the University of Southern California. Email us at polyseum@gmail.com

The Team

Riley Pietsch - Team Lead + Co-Lead Design

Baldur Tangvald - Project Manager + Co-Lead Design

Adrian Swanberg - Lead Engineer

Aleena Byrne - Web + Platform Engineer

Alex Burt - 3D Artist

Andre Duvoisin - Gameplay Engineer

Catherine Fox - 2D + 3D Artist

Colleen Dimmer - Production + Art

David Zhang - UI Engineer

James Lynch - Platform Engineer

Kenneth Nursalim - UI + Gameplay Engineer

Neilson Koerner-Safrata - Designer

Pablo Ortiz - Designer

Ryan Navar - Gameplay Engineer

Sean Sharma - Gameplay + Platform Engineer

Tanner Zigrang - Gameplay + Build Engineer

Trevor Dietz - Designer

Zach Metcalf - Gameplay + Build Engineer