Polyseum is being developed by 17 students at the University of Southern California. Email us at polyseum@gmail.com
The Team
Riley Pietsch - Team Lead + Co-Lead Design
Baldur Tangvald - Project Manager + Co-Lead Design
Adrian Swanberg - Lead Engineer
Aleena Byrne - Web + Platform Engineer
Alex Burt - 3D Artist
Andre Duvoisin - Gameplay Engineer
Catherine Fox - 2D + 3D Artist
Colleen Dimmer - Production + Art
David Zhang - UI Engineer
James Lynch - Platform Engineer
Kenneth Nursalim - UI + Gameplay Engineer
Neilson Koerner-Safrata - Designer
Pablo Ortiz - Designer
Ryan Navar - Gameplay Engineer
Sean Sharma - Gameplay + Platform Engineer
Tanner Zigrang - Gameplay + Build Engineer
Trevor Dietz - Designer
Zach Metcalf - Gameplay + Build Engineer